StarCraft enhanced on its predecessor Warcraft II, which highlighted two really equivalent playable factions, by introducing asymmetry in between the units and systems accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was much like that pioneered inside the lesser-recognized 1996 SSI release War Wind. The device forms accessible to Each and every race define its racial identity. The Protoss can industry highly effective and high-priced warriors and machinery, whilst the Zerg depend on sheer quantities and pace to overwhelm their opponents.
The vs . mode also contains the "Archon" solution, where the matches 헬스케어 are ostensibly 1v1 but more than one human player Regulate what is usually controlled by an individual man or woman.